{"id":62,"date":"2021-11-28T11:19:40","date_gmt":"2021-11-28T11:19:40","guid":{"rendered":"http:\/\/localhost\/wordpress\/?p=62"},"modified":"2021-11-28T12:12:37","modified_gmt":"2021-11-28T12:12:37","slug":"dizzy-moue","status":"publish","type":"post","link":"http:\/\/localhost\/wordpress\/2021\/11\/28\/dizzy-moue\/","title":{"rendered":"Dizzy Mouse"},"content":{"rendered":"\n
Technologies used:<\/strong> C#, Unity, Photoshop<\/p>\n\n\n\n Dizzy Mouse<\/strong> <\/em>is a 2-players minigame where each one is a little rat. The goal<\/strong> of the game is to get where the cheese is<\/strong>, but the controls changes every 5 seconds<\/strong>, so it is not as easy as it seems to be.<\/p>\n\n\n\n The game was made in about\u00a012-24 hours<\/strong>\u00a0for the\u00a0Alicante 2019 GameJam<\/strong>. The theme we were given was \u201cperspective<\/strong>\u201c, so with that in mind we got some pretty cool (and bad) ideas. In the end, we chose to do this one. We were pretty happy with the results.<\/p>\n\n\n\n