{"id":60,"date":"2021-11-28T11:18:47","date_gmt":"2021-11-28T11:18:47","guid":{"rendered":"http:\/\/localhost\/wordpress\/?p=60"},"modified":"2021-11-29T20:09:46","modified_gmt":"2021-11-29T20:09:46","slug":"c-frostyland","status":"publish","type":"post","link":"http:\/\/localhost\/wordpress\/2021\/11\/28\/c-frostyland\/","title":{"rendered":"Frostyland"},"content":{"rendered":"\n

Technologies used:<\/strong>\u00a0C++, OpenGL, GLSL, Bullet Physics, FMod API<\/p>\n\n\n\n

\n

\t\t\t\t\t\t\tC++ \/ OpenGL Game\t\t\t<\/strong>\t\t<\/a>\t\t
https:\/\/github.com\/Egenad\/FrostylandABP<\/a>
1<\/a> forks.
1<\/a> stars.
0<\/a> open issues.

Recent commits:<\/summary>