Technologies used: Unreal Engine 5 / C++ / Blueprints
This is, for the moment, a work in progress project. The main goal is to remake the GB game I made in Z80, but without the several limitations I had with the hardware. Now, instead of the Pokemon Mystery Dungeon titles, I’m using as reference a not well know game for the original Nintendo DS called Orcs & Elves.
Some of the objectives I want to achieve with this project are:
- Easy Level Editor
- Procedural Map Generation
- Remake the GB Game I made a few years ago
- Learn more about C++
- Learn more about shaders
- Improve my art skills
The first thing was to choose a style for the game. For that reason I started making some basic character designs and some textures. I made a simple map editor to help me creating the different playable maps and expand the prototype upon it. And step by step I’ve been adding things like the basic movement or the minimap; here’s the actual state of the project: