Technologies used: Unreal Engine 5 / C++ / Blueprints
This is, for the moment, a work in progress project. The main goal is to remake the GB game I made in Z80, but without the several limitations I had with the hardware. Now, instead of the Pokemon Mystery Dungeon titles, I’m using as reference a not well know game for the original Nintendo DS called Orcs & Elves.
Some of the objectives I want to achieve with this project are:
- Easy Level Editor
- Procedural Map Generation
- Remake the GB Game I made a few years ago
- Learn more about C++
- Learn more about shaders
- Improve my art skills
The first thing was to choose a style for the game. For that reason I started making some basic character designs and some textures:
Now in full C++ I made a simple map editor to help me creating the different playable maps and expand the prototype upon it:
And step by step I’ve been adding things like the basic movement or the minimap; here’s the actual state of the project: